by Sarah Schutz ![]()
I feel duped. I was not one of the pack rushing to purchase Assassin’s Creed. I was looking forward to see what this excessively hyped game had to offer, but there were other games that were higher on my wish list during the November releases blast. I was, however, initially exhilarated at the concept behind the game. While you expect the game to be focused around a cloaked assassin during the Crusades, within the first 10 seconds the game has an unexpected plot twist (though I am unsure it counts as a twist when it takes place before the plot begins). While I will save the excitement of the twist for your own venture into the game, I will tell you that the first level or two of the game are near perfect. The environments and landscapes are breathtaking and you will want to – and should – spend a good amount of time interacting with the townspeople and riding through the mountains on your animated steed. Once you get the hang of the simplified controls it is easy and satisfying to leap from building to building and scale towers to reach lofty viewpoints. During the first few missions you will feel sure that you have stumbled upon one of the best games of all time. Soon thereafter when you realize you are doing the same thing on endless repeat and the game begins to fall apart. You realize the AI isn’t as intelligent as you initially thought because the guards swarm to the same spots and the citizens you save all suspiciously have the same thing to say in the same voice. And you can’t stop it.
The game itself is fairly short and mostly entails performing many very similar assassinations after performing “investigations,” which are essentially the same side quests over and over and over. The game is lengthened if you complete all possible side quests and run around collecting hundreds of banners that are hidden throughout, but that only gets tedious and serves to make your mind numb after repeatedly engaging in the same fight sequences and senseless pursuits. Completing the extra missions provides no real payoff except for a few extra achievement points if you’re on the 360, and adding hours of tedious gameplay for 10 points is not my cup of tea. The main flaw of the game is that it has an engaging story and absolutely throws it down the toilet. The game builds up the central plot throughout, but leaves you hanging at the last minute and not in the “oh this is a great cliffhanger for a sequel” kinda way, but in a “you gave me jack shit for hours of gameplay” kinda way. I felt cheated and vowed to stay away from the sequel. But I know I will play it just to again enjoy the scenery. This game could have been perfection. Let’s hope the sequel finishes the job.
then... wow Did this game just blow.