by Sweeney ![]()
Kirby. I've been a fan of a fat pink puff of butt kicking suctiony goodness since we first met in Kirby's Dreamland. Now, fourteen years later i'm still impressed by simplicity and downright fun of any game featuring Kirby. This was the first game I got after scoring my DSlite, so it holds a special place in my heart. To me, it set the standard of what a game on the DS should be like. Sure, its an older game, but one deserving of a spot on the CDG review section. Enough gushing and fluffing, lets get to the good stuff.
We start off in Dream Land where an otherwise peaceful day was interrupted by a weird portal opening and the introduction of a new enemy. Her name is Drawcia- think of her as like a cracked out art teacher with a weird habit of turning everything into a painting. Kirby follows her into the portal, but in doing so he is put under a curse and loses his limbs!! So now, our once wobbly hero is reduced to a spinning pink puff ball. Fortunately, we have a stylus/ink slinger and unlike any previous games in the series, this will be how you control Kirby throughout the paint worlds.
By sliding the stylus along the screen you create a rainbow line of paint that Kirby will roll on to reach places and complete different tasks. If rainbow isn't your thing, its not mine, fear not cause by collecting hidden medals on the levels you can unlock other paint colors and more. The paint isn't forever and you can monitor how much you have left by checking out the paint meter on the top screen. Rolling around on land for a while will up the paint meter, as will dropping through the air, but not nearly as fast. The top screen is also where you can see a mini map of the world, and other stats. By tapping on Kirby you unleash a sonic-like spin move that can either kill an enemy or harness its power. If you already have the enemies power, a tap will cause Kirby to perform that enemy's destruction type move such as ice, spike, fireball, rocket ship etc. I rock with the rock. Its the best since while in rock form you are indestructible...like well... like a rock. Beyond just rolling about all willy nilly there are various puzzles requiring you to tap certain blocks at the right time in order to advance to the next part of the stage. I can't tell you how many times I just randomly made LineRider style loops seeing how far I could fling Kirby though a level.
The graphics and music are sick, especially for an early release DS game. The composer Jun Ishikawa really outdid himself. (Thanks Wikipedia!) Each land has a different music and theme which smoothly mesh together like a strong crown and coke without worry of a musical hangover.
Although it seems easy, there are some worlds and bosses that prove to be a challenge. This is a great game for beginners as it is pretty straightforward and unintimidating. For the seasoned vet we have a tasty little morsel called Rainbow Run. In Rainbow Run you have the chance to replay certain levels with added challenges including a paint limit, and timed task. Replay value is high as with most Kirby games. To complete 100% you need to collect all 250 medals and believe me, this is almost impossible to do in one play through. If not already in your DS game collection, it needs to be. Since its older go ahead and pick up a used copy(if you can find one) or drop the 15 bucks on ebay and get your grubby little gamin hands on one of the best titles for DS.... EVER!
Thanks for the review, Sweeny. I'm pretty new to games, so this looks like it might be worth a try....